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Are you actually attempting to force-shift a character from say, LL4 to DD4? If so, I'm not sure if that works correctly in this fashion in all honesty. Question though - I personally never edited characters whom already had points assigned to their stats (and thus had access to skills and such). The only thing I can think of is that I somehow messed up and edited the wrong character.So you attempted to edit the character into a Dark Dark class 4 - this also seems right. You can also cross-reference between some save-files to see what classes are what strings and such if you prefer that instead of going by a list.ĭon't mess around in the files unless you really know what you're up to and are certain you have back-ups. I really have no idea if this works out properly there - if there is a certain point in the game where it might cause some major problems, it would be that point I guess.Īlso, post here if these instructions weren't clear enough - don't just "try", you have to be sure you're doing it in the right way. Like, I'm not sure what the game is going to do if you finish the original part of the game as a Class 4 and enter into the postgame add-on as it. I've not really gone very far in my test-run for this. I don't know how well the game is going to take you doing this. It's fun for a bit though, I have to give you that.
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This is simply because of the enormous statboost the class-changes give you. Even if you do not slot any passive abilities. Even if you force de-level your characters down to 1, you will still be way overpowered. This really is horribly, horribly, horribly busted. Always make that initial back-up too! Do not forget to do that! Go per character, and make sure it works properly before moving on. I would strongly suggest you take it one step at a time. So, lets assume you want the Light Light Class4, you'll have to alter the properties to the following:ĭon't try to make a combination that cannot be achieved by normal means in game. There is a difference the game makes between a Light Light Class 4 and a Light Dark Class 4. So, let's say you want the class 4 affiliated with your character on its Light Light route. This change, unlike the previous one, you make in the text part of the hex editor, so you can just type normally - as long as its in overwrite mode.įor XVI32 - the text part is on the right, make sure it's active before you make changes in hex instead. You'll have to fill them all out up until the level of class you're trying to achieve. Now, before you start, this is important: Go in order. On a fresh save, you'll likely see these having the values of:
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Next up, you'll find a series of EPlayerClassID: following right after. You can press the Insert-button on your keyboard to swap between Insert and Overwrite modes. And, look under the Tools menu and check if Overwrite is ticked - or look at the bottom of the window. Make your edits to this in the hex part of the editor and make sure your editor is in overwrite mode, otherwise you will 100% guaranteed brick your savegame.įor XVI32 - the hex part I refer to is on the left, just click on that part of the screen to make it active. In the hex portion of the viewer, you'll find a '01', followed by a set of 3x 00 a 1F, and another set of 00's. You'll see ArrayProperty first, then EnumProperty after in the file. Once you've found it, afterwards, you'll want to find the next instance of PlayerClass.
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The little window that pops up should be self-explanatory on how to use it. However, all 6 are present in the file by default.įor XVI32 - the CTRL+F shortcut works here. Now, you'll need to find the entries to your party-members. You'll have to open up the right SDAT#.SAV in the hex editor. SDAT00.SAV - the savefile in slot 1 in the game You can find it in Documents/My Games/Trials of Mana/Steam/#/Saved/SaveGames. Open up your save in the hex editor of your choice. before you start: always make back-ups, if you screw up, your game will not boot through (and by that point you will have poisoned your steam cloud saves most likely as well). You can play as a Class 4 from the start if you're willing to hex edit your save.Įither way. You can find that here [Again, I do not take any responsibility whatsoever for whatever happens. If you are willing to go down this path, a freely available hex editor would be XVI32. You will need to get your hands on a Hex Editor and use that to manipulate your save game. I strongly suggest you first fully read the post and see if this is what you're willing to do, before you go down this route. Use at your own discretion, I can only supply you with some basic directions to achieve what you want. I don't take any responsibility for whatever happens to your save games, to your computer, etc etc.